WHAT is it?
The idea card battle is a task for students to evaluate and choose the ideas they have developed through ideation. Through a simple card game, the students have fun while evaluating their ideas with a clear rationale.
WHY teach it?
It is common for students to have chosen their idea fuzzily or intuitively. This session provides a visualisation and gamification of decision making. It helps students
review their decision making, and it facilitates the collaborative aspects of the decision-making process.
HOW to do it?
▸ Introduction (10mins)
Explain the goal of the session and the several steps that the students will go through.
▸ Preparing the Idea Battle Cards (45mins)
Take the idea sticky notes from the previous session (making sure that the source mind-maps or clustering maps are already properly documented). Stick each one in the middle of an Idea Battle Card.
On the card there are 4 attributes for evaluation: feasibility, originality, impact and urgency. Ask each group to decide on which attribute they want to boost, based on the main focus of the group. The value of the chosen boosted attribute (the ‘boost card value’) is counted double.
Through discussion, mark each attribute with a score from 1 to 3 (representing low, medium and high, respectively).
Finally, add up the scores, counting the boost attribute twice.
▸ Battle time! (50mins)
Put all of the cards in a head-to-head battle, letting the students discuss which one should win.*
Keep the win-loss score in the designated box. After all of the cards have battled with each other, sum the win-loss score and boost card value (scoring a win as +1 and a loss as -1).
*The win-loss rate affects the final value of the card, so whether the card wins or loses does not depend only on its ‘boost card value’.
▸ Presentation and debriefing (5mins)