- All Cases
- Children's Wellbeing
- Active Ageing
- Social Capital Building
- Social inclusion
- Social Innovation Design Education
- Sustainable Partnership
- Youth Engagement
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Active Ageing
Social inclusion
Silver Age Startups: Facilitating the Creation of Social and Economic Values of the New Olds
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Social inclusion
Youth Engagement
The Myth of Asteria: a gamified communication tool
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Active Ageing
Social Capital Building
Trilogy of Reimagining Elderly Centres Part Three: Silver Age DJ
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Active Ageing
Social Capital Building
Trilogy of Reimagining Elderly Centres Part Two: “GOActive” Elderly Activity Registration Platform
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Active Ageing
Social Capital Building
Trilogy of Reimagining Elderly Centers Part One: Interactive Voice Response Robot
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Social Capital Building
Sustainable Partnership
The Loops: Empowering Green Living with a Door-to-door Recyclable Collection Service
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Active Ageing
Social Innovation Design Education
STICKu: A Smart Walking Stick that Reconnects Users to the Joy of Walking
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Social inclusion
Youth Engagement